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![]() РАБОТНО ВРЕМЕ на магазина офиса и склада : ПОНЕДЕЛНИК, ВТОРНИК и СРЯДА от 09:00 до 18:00 tелефон. ![]() XL*CRNSUBJCRSTITLE*CRDAYSTIMEINSTRUCTORROOM*START DATE(Meeting Dates)SEATS AVAIL*LENGTH OF TERM. Covers the fundamentals of accounting; the accounting cycle. ACCT 2. 01 PRIN OF ACCOUNTING 1 The following prerequisites are required prior to registration for this course: \. AMTH - Math Placement Score: 0. OR ACT Math Score: 1. OR MATH 1. 00: Grade D or higher \. OR MATH 1. 02: Grade D or higher \. OR MATH 1. 11: Grade D or higher \. OR MATH 1. 20: Grade D or higher \. OR MATH 1. 26: Grade D or higher \. OR MATH 1. 28: Grade D or higher \. TITLE, 'Prerequisites\. ![]() WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Lecture) 3 M, W 1. Dexter H 2. 21. 5 (MAIN) 0. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 2 FULL TERM(0. ACCT 2. 01 PRIN OF ACCOUNTING 1 The following prerequisites are required prior to registration for this course: \. AMTH - Math Placement Score: 0. OR ACT Math Score: 1. OR MATH 1. 00: Grade D or higher \. OR MATH 1. 02: Grade D or higher \. OR MATH 1. 11: Grade D or higher \. OR MATH 1. 20: Grade D or higher \. OR MATH 1. 26: Grade D or higher \. OR MATH 1. 28: Grade D or higher \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Lecture) 3 T, Th 0. Dexter H 2. 21. 5 (MAIN) 0. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 1. FULL TERM(0. 8- 1. This is a totally online course using My. Accounting. Lab. Student must have access to a computer with reliable highspeed internet access. Examinations, homework and projects are used as assessment devices. Contact: Michelle Collins, mcollin. ACCT 2. 01 PRIN OF ACCOUNTING 1 The following prerequisites are required prior to registration for this course: \. AMTH - Math Placement Score: 0. OR ACT Math Score: 1. OR MATH 1. 00: Grade D or higher \. OR MATH 1. 02: Grade D or higher \. OR MATH 1. 11: Grade D or higher \. OR MATH 1. 20: Grade D or higher \. OR MATH 1. 26: Grade D or higher \. OR MATH 1. 28: Grade D or higher \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Online - Online) 3 TBA Collins M \. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> - 3 FULL TERM(0. Continuation of ACCT 2. Introduction to Partnership. ACCT 2. 02 PRIN OF ACCOUNTING 2 The following prerequisites are required prior to registration for this course: \. ACCT 2. 01: Grade D or higher \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Lecture) 3 T, Th 1. Dexter H 2. 21. 5 (MAIN) 0. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 1. FULL TERM(0. 8- 1. This will be a hybrid course using Blackboard, with weekly meetings. Contact: Joe De. Pergola, jdepergo@wvup. ACCT 2. 02 PRIN OF ACCOUNTING 2 The following prerequisites are required prior to registration for this course: \. ACCT 2. 01: Grade D or higher \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Hybrid - Hybrid) 3 W 0. De. Pergola J 1. 33. MAIN) 0. 8- 1. 4- 2. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 1. FULL TERM(0. 8- 1. Overview of computerized accounting software package. Hands- on experience. Quick. Books 2. 01. NEW required textbook. Any version of Excel required. Required Due Dates. BLACKBOARD used. Not a MAC Computer supported course. Firefox will be the browser used. Contact: Carol Thomas. ACCT 3. 10 ACCT INFORMATION SYSTEMS The following prerequisites are required prior to registration for this course: \. ACCT 2. 01: Grade D or higher \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Online - Online) 3 TBA Thomas C \. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 4 FULL TERM(0. Quick. Books 2. 01. NEW required textbook. Any version of Excel required. Required Due Dates. BLACKBOARD used. Not a MAC Computer supported course. Firefox will be the browser used. Contact: Carol Thomas. ACCT 3. 10 ACCT INFORMATION SYSTEMS The following prerequisites are required prior to registration for this course: \. ACCT 2. 01: Grade D or higher \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Online - Online) 3 TBA Thomas C \. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 7 FULL TERM(0. Analysis of accounting principles and procedures at the. Addresses the theory and practices. CPA level. Asset valuation, cont- . Students may participate in the class in 1 of 3 ways: come to the scheduled class room at the listed days/times; join the class session live via computer (student will see and hear the instructor and be able to ask live questions); watch a recording of. Instructor/student interaction and communication will take place through the class "Black. Board" site (an online site). Assessment of learning (Homework. My. Accounting. Lab" (also an online site) and through the "Black. Board" site. Accordingly, the student can complete the course without the requirement to come to campus but, has that option if they. The student will need access to a reliable computer with stable internet access (computer labs on campus have these facilities if the student does not have another option). The student will have to pay for the "My. Accounting. Lab" site and for a. WVU- P for "Black. Board" or other resources. Contact: Stephen Smith, ssmith. ACCT 3. 11 INTERMEDIATE ACCOUNTING 1 The following prerequisites are required prior to registration for this course: \. ACCT 2. 01: Grade B or higher \. AND ACCT 2. 02: Grade B or higher \. AND ( MATH 1. 20: Grade D or higher \. OR MATH 1. 26: Grade D or higher \. OR MATH 1. 28: Grade D or higher ) \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Hybrid - Hybrid) 3 T, Th 0. Smith S 1. 32. 6 (MAIN) 0. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 9 FULL TERM(0. Continuation of ACCT 3. Topics covered include non- current. ACCT 3. 12 INTERMEDIATE ACCOUNTING 2 The following prerequisites are required prior to registration for this course: \. ACCT 3. 11: Grade D or higher \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Lecture) 3 M, W 1. Dexter H 2. 21. 5 (MAIN) 0. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> 1. FULL TERM(0. 8- 1. Accounting and budgeting techniques for management planning. The use of accounting data in management. Blended course requires attending once per week in- class meetings to support required online access component with Pearson My. Accounting. Lab homework, quizzes and exams. Students must have access to a computer with reliable highspeed internet access. Students must also be prepared through reading and review of chapters prior to discussion and review of the chapters listed for each of the class meetings in the syllabus. Contact: Holly Dexter, hdexter@wvup. ACCT 3. 31 MANAGERIAL ACCOUNTING Registration in this course is restricted to only the following majors: \. Accounting \. 8. 02 - General Business \. Business Adm- Information Syst \. Business Administration \. Business Information Tech \. Financial Management \. Management/Marketing \. Business Administration \. TITLE, 'Course Major Restriction\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> The following prerequisites are required prior to registration for this course: \. ACCT 2. 02: Grade D or higher \. AND ( MATH 1. 20: Grade D or higher \. OR MATH 1. 26: Grade D or higher \. OR MATH 1. 28: Grade D or higher \. OR MATH 1. 15: Grade D or higher ) \. TITLE, 'Prerequisites\. WIDTH, 2. 90, FONTCOLOR, '#8. BGCOLOR, '#ffcccc', BORDERCOLOR, '#c. SHADOW, true)". onmouseout="Un. Tip()"> (Hybrid - Hybrid) 3 W 0. Dexter H 2. 21. 4 (MAIN) 0. Waitlist: 0 ', WIDTH, 1. SHADOW, true, BORDERCOLOR, '#1c. Un. Tip()"> - 1 FULL TERM(0. Tax theory and practice with special emphasis on individual. Students will be delivered materials for the course through a class "Black. Board" site (an online site). Films. info button (v 1. Vote for ice. Films. 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![]() Precompiled headers other papers. Microsoft Visual C++ (VC++) can compile code very quickly, if it is setup properly. Unfortunately, the precompiled header settings. ![]() Guide: Mod Organizer - S. T. E. P. Project Wiki. From S. T. E. P. Project Wiki. The official guide for using Mod Organizer to manage your mods. GUIDE FORUM THREADOFFICIAL SUPPORT FORUMAbout Mod Organizer. Fake News Papers Fake News Videos. A Few Abbreviations. UpdateStar is compatible with Windows platforms. UpdateStar has been tested to meet all of the technical requirements to be compatible with Windows 10, 8.1, Windows 8. ![]() Mod Organizer by Tannin (Tannin. Nexus) is an advanced mod manager for Fallout 3, Fallout New Vegas, Oblivion, and Skyrim. It is localized in English (American), Czech, Dutch, French, German, Japanese, Korean, Russian, Spanish, Turkish, and Chinese (both simplified and traditional). Its primary purpose is to provide a way to install mods in a manner that leaves the game's install folder intact and untouched, doing so via a virtual file system. By keeping every mod it installs entirely separate from one another, it makes installation and uninstallation of mods quick and easy. It automatically detects mods in conflict and provides straightforward methods for resolution via Priorities. The modder is also given the ability to have multiple profiles for quick swapping between different modded setups. Features: How to use this guide.. This guide has many innovative features intended to help you quickly find the information desired, so you can get back to modding as quickly as possible. It is also written in a manner that can be read straight through so you can gain a nearly comprehensive knowledge of the program. White skim text. Useful side information.
Side boxes typically located to the right of the general vicinity of the applicable content are sparingly used throughout the guide to quickly instruct you on key concepts. White skim text may be implemented in these as well. This guide is augmented with white text to help make it easier to skim. Important words are changed to the white color rather than the normal light grey color to form "skim phrases." This is currently inconsistent throughout the guide. Videos. Unlike most wiki guides you find on the internet, video tutorials covering the information in this guide are integrated throughout this guide. Official guide videos are linked in the headers, provided by courtesy of Gamer. Poets. These tutorials are carefully reviewed for their technical correctness and usefulness. Please like and subscribe to show your support, as he does this without any monetary compensation out of his own good free will, like all members contributing to the STEP Project. The following is an example link to a video directly relevant to a topic: STEP Video. Additionally, an example of "other related videos" that we find useful are linked at the bottom of applicable sections like so. Pictures. Pictures showing the general area of the feature in question are strategically- placed throughout the guide. Notice the image below, which shows the location of key parts of the graphical user interface (GUI) referenced throughout this guide: the Toolbar, Left Pane, Right Pane, and Console. See the associated chapters for more information about each section. Currently, the Console does not possess a tab, as it merely helps you troubleshoot problems and visually cues to you that it is working. To hide it, if you so desire, hover the cursor just above the Console box until it changes into a double- arrowed icon and drag it all the way down. This can be done for other parts of the GUI as well. If the Left Pane or Right Pane are invisible, or desired to become hidden from view, hover the cursor between the two panes until it changes into a double- arrowed icon, and drag it to the right or to the left. MO_How_to_use_this_guide. Position: 'none'})" href="/images/5/5. MO_How_to_use_this_guide. Warnings and Notices. You should read all warnings and notices, as they highlight specific areas of difficulty or problems. They will be located within the area corresponding to where the error is most likely encountered. Installing Mod Organizer. Prerequisites. While Mod Organizer (MO) boasts a standalone and fully modular platform, there are a few things necessary for an optimal experience: A Nexus Account. For many features of MO to work correctly, a Nexus account is required. Membership is free, the registration process is simple, and the benefits are enormous, so there is no reason not to join. NET Framework 4+In order for the NCC fomod installer plugin to work, Microsoft . NET Framework 4 or higher is required. You most likely have this installed. It is not required to run MO, but MO will be crippled without it. For instance, the Sky. UI installer will not run without this. To avoid potential "Python not installed or found" errors. Installation. Installation. Download the main file from either the Nexus mod page or the Git. Hub releases page. Install into any folder outside User Account Control (the game's main directory is recommended). To create a shortcut on your desktop, right- click the Mod. Organizer executable, hover over the Send To menu, and select Desktop (create shortcut). Updates. When an update is available for Mod Organizer, the update button becomes colored. Click the update button to update. You may have to click it twice: once to log on to the Nexus, and a second time to actually download and install the update. For a more detailed discussion on updating Mod Organizer, please see the this section of the Mod Organizer Advanced Guide. Initial setup. Initial Setup. When first started, Mod Organizer (MO) will present a window asking you to select the game you wish to manage. Select the appropriate game, which should be automatically recognized. If it is not, you may use the browse function to find your game folder and select it. Fallout 3 users will be asked to select the Regular or Game Of The Year version. Select the version owned. If using the disc version, this choice will not matter. First time users will receive a message to show the tutorial. It is highly recommended to do so. Click the wrench button in the toolbar, and select the Nexus tab. Check automatically log in box and insert your Nexus username and password. Click the Associate with "Download with Manager" link button and click OK. Click the globe button in the toolbar. This allows MO to download mods when the Download with Manager button is clicked on the Nexus. Turn on the Archive Invalidation method appropriate for your game. This is all the initial setup necessary to begin. Now you can probably begin modding, referring back to this wiki for more information about different functions as necessary. Toolbar. Toolbar Mod_organizer_toolbar. Position: 'none'})" href="/images/c/c. Mod_organizer_toolbar. Six buttons are located in the toolbar at top left and three more are displayed at top right. The first six buttons at top left depict an archive, globe, profile, gear, puzzle, and wrench. The three buttons at top right include the warning icon, update button, and help menu. The warning icon tells you if there are potential problems with your Mod Organizer setup. When there are no warnings, it will be greyed out. When the triangle is red , clicking the warning will inform you of the potential problem detected. The update button is used to update Mod Organizer to the newest version. If it is greyed out , there is no update available. When it becomes colored , Mod Organizer may be updated through this button. The help menu may be used whenever you need help with Mod Organizer. It can be used to tell you more about individual elements of the UI. To use it, click help in the main window toolbar (or the ?- button in each dialog box) and point the cursor on the control you want to know more about. Whenever the button hovers over some element it can tell you more about, it will turn into a question mark. Once it transforms into a question mark, you can left- click to read about that element. The help menu also has a link to the Mod Organizer wiki, a Report Issue button that takes you to Mod Organizer's official bug tracker, and options to launch different guided tutorials. Tools This puzzle menu currently has three tools. INI Editor. NMM Import. Configurator. INI Editor showing the Skyrim. NMM Import dialog box. Configurator in Basic mode. Configurator in Advanced mode. The INI Editor is a simple tabbed text editor for the game's ini files. The default settings are taken from the ini files generated upon the first run of Skyrim and are for the specific Profile selected. The NMM Import is used to import mods from the Nexus Mod Manager. The Configurator is a GUI that shows the default values of the game ini files in either a Basic or Advanced format. User: Neovalen/Skyrim Revisited - S. T. E. P. Project Wiki. From S. T. E. P. Project Wiki. Skyrim Revisited: Legendary Edition. A STEP hosted mod guide created and maintained by Neovalen. Last Update: 2. 0: 2. May 2. 01. 5 (UTC)Help support STEP! ALL donations are applied to operating expenses.- Visit the Skyrim Revisited section of the STEP forums to provide feedback or submit support questions related to this guide.- This guide is graciously hosted by STEP and solely maintained by Neovalen in his spare time. Contributions directly to the author, or alternatively to STEP for site hosting are welcome.- Here are some recent sample images for how the game should look when completed with the guide. Contents. 1Introduction and Summary. Prerequisites. 3All Journeys Begin With The First Step.. The Dovahkiin Comes. All Good Things Must Come To An End. Tips, Known Issues, and Troubleshooting. Important Dates Introduction and Summary Skyrim Revisited: Legendary Edition is a mod guide designed to keep up with the ever changing Skyrim mod landscape. Key tenets of this mod guide include. Increased Immersion and Realism including but not limited to blood/gore, intense combat, nudity/sex, realistic needs, and survival. Maintained Lore Friendliness meaning remaining true to the majority of The Elder Scrolls lore - but not in a purist sense - some liberties will be taken. Maintained Stability with Maximum Functionality including conflict resolution, mod cleaning, mod ordering, and more. Author's Development System The system used for the creation of this guide is as follows: Processor: Intel Core i. Ghz. Motherboard: Gigabyte G1 Sniper 3. Memory: Corsair Vengeance 1. GB (2x. 8GB) DDR3 1. Video Card: Gigabyte GTX 9. G1 Gaming 4. GBHard Drive (OS): Samsung 8. PRO 2. 56. GB SSDHard Drive (Games): Samsung 8. PRO 2. 56. GB SSDHard Drive (Data Backup): Western Digital Black 5. GB 7. 20. 0RPM. Prerequisites Spectacular achievement is always preceded by unspectacular preparation. Robert H. Schuller. To use this guide to it's fullest extent, the following software must be installed and configured as specified. Official Bethesda Content Script Extenders Download the "7z Archive" version. Install only the following files to the main Skyrim folder. Download the archive manually. Install only the following files to the main Skyrim folder. Tools The function of this tool is to open archives manually when not using other tools as it handles most modern compression schemes and is free to use. The function of thid tool is to decompile pex scripts to source code. This is a prerequisite for Merge Plugins Standalone. The function of this tool is to optimize and re- mip textures. The function of this tool is to allow the user to quickly and easily switch between ENB configurations. The function of this tool is to provide a default ESM/ESP file ordering between various mods, help identify mods that require cleaning with TES5. Edit, and provide bash tags. The function of this tool is to merge plugin files. In the installer, check "Handle NXM Links". This allows direct downloading of mods using the "Download With Manager" button on Nexus mod pages. The function of this tool is to manage mods and is the mod manager of choice for this guide. The reasons for this are listed below: Profiles allow multiple configurations set up per character and/or playthrough. Mod Downloads via NXM allows downloading of mods directly using the "Download With Manager" button on the Nexus site. Mod Version Tracking uses the power of the Nexus site to track major mod updates. However, this is not a replacement for the track file option on the actual Nexus site for optional downloads! BAIN Installer Compatibility allows the use of BAIN packages. NMM Installer Compatibility allows the use of Nexus Mod Manager installers. Manual Installation Option allows modification and selection of the data folder in an archive manually, allowing fixes of path problems at install time. Virtual File System allows a clean base Skyrim installation without the mess of moving files. Additionally extends this file system to other tools such as LOOT, TES5. Edit, and Wrye Bash. This is a Fallout 4 download site, however, this tool also works for Skyrim when the executable is named TES5. Edit. exe (Currently Default). The function of this tool is to remove Identical To Master(ITM) records, Undelete Deleted Records(UDR), and clean dirty edits as specified by the guide the ESMs and ESPs that Skyrim will be loading. The function of this tool is to manage mods and create Bashed Patches. Bashed Patches merge the leveled lists from the installed mods and has some limited functionality to merge mods and tweak game values. For the purposes of this guide, only the Bashed Patch functionality will be used. All Journeys Begin With The First Step.. The first step, my son, which one makes in the world, is the one on which depends the rest of our days. Voltaire. The road of the Dovahkiin begins slowly and with purposeful resolve. Configure Skyrim Upon downloading Skyrim from Steam there are no ini files pre- generated. Thus, it is imperative to run the launcher and generate the initial set of ini files and do basic setup. Start The Elder Scrolls V: Skyrim through the Steam context menu to open the launcher. Click "Options". Click the [Ultra] push- button. Set "Aspect Ratio" and "Resolution" through the drop down box. This should be set to the monitors optimal resolution. Set "Antialiasing Level" to Off through the drop down box. Set "Anisotropic Filtering" to Off through the drop down box. Click the [OK] push- button to close the dialogue and save. Next, run the game so that a set of basic in game options can be properly added to the ini files. Click "Play" on the launcher to start Skyrim. On the main menu, select "New Game". Allow the game to run until the SKYRIM logo has faded away and access the menu by pressing [ESC] on the keyboard. In the menu, select "Settings" then "Display". Scroll down the display menu and mark an X next to "Dialogue Subtitles" and "General Subtitles". Press [ESC] to go back to the category selection menu and select "Gameplay". Scroll down the "Gameplay" menu and remove the X next to "Save on Rest", "Save on Wait", and "Save on Travel". Click the right arrow on the selection bar next to "Save on Character Menu" until "Disabled" is selected. Press [ESC] until back at the main menu and exit the game. These settings have now been saved into the ini files. These settings have accomplished the following. Setup the ini files with a high performance baseline. Enabled subtitles so text is visible for characters that do not have voice over. Disabled autosaves as they are not generally safe and may cause additional CTDs. Manual saves are highly recommended on a periodic basis. Configure The Creation Kit The Creation Kit is a valuable tool for Skyrim as it allows users to create and/or edit mods. It can be used to fix and change things not possible with the other 3rd party tools. Similar to Skyrim, the Creation Kit does not have default ini files until it is started for the first time and requires some basic setup to work properly for the purpose of this guide. Start the Creation Kit through the Steam context menu. Once the Creation Kit is loaded, exit the program. Navigate to the Skyrim folder (where Creation. Kit. exe is located) and open Skyrim. Editor. ini. At the bottom of the [General] section, add the line "b. Allow. Multiple. Master. Loads=1". Locate the line starting with "SArchive. List=" and after Update. Dawnguard. bsa, Hearthfires. Dragonborn. bsa". Locate the line starting with "SResource. Archive. List. 2=" and after Update. Dawnguard. bsa, Hearthfires. Dragonborn. bsa". Save and close the file. These settings will remain set for each subsequent run. These settings have accomplished the following. Setup the ini files for multiple master loads and to properly load DLC content. Extract Dialogue Views and Script Source With the latest Creation Kit version, Skyrim dialogue views and script sources are no longer extracted in the games data folder by default. To fix this, perform the following. Open Scripts. rar found in the Skyrim/Data folder and extract all files in place. Papyrus Compiler Fix For 6. Systems The following fix is only required for user with a 6. The Papyrus. Compiler. Creation Kit is compiled as an "Any. CPU" executable which means that it can be run in both 6. OS. However, Mod Organizer is exclusively written in 3. Due to this, compiling Papyrus scripts in the Creation Kit will fail. Sega Genesis (Game Genie) Codes. Play Tiny Toon Adventures - Buster's Hidden Treasure Sega Genesis game online for free in your browser. No download required.
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In April 1. 97. 2 a jury acquitted Angela Davis of conspiracy charges in connection with the Marin County shootout, charges brought against Davis for having purchased a revolver and the carbine used by the suspects [Long Beach Independent 0. Apr 1. 97. 2]. Marin County Courthouse Shootout. August 7, 1. 97. 0. In 1. 96. 8 Military Armament Corporation (MAC) in Georgia was contracted by the U. S. Government to produce a silenced 9mm carbine for use in Vietnam. MAC obtained the carbines for this project from Plainfield Machine. Between 1. 96. 8 and 1. MAC redesigned and converted no more than 5. Sionics in Atlanta, GA [War Bay Volume II page 5. Plainfield 1. 97. By the early 1. 97. Plainfield Machine facility for a total of approximately 1. Production of M1 Carbines was 5. During this time period. Plainfield was contracted to manufacture 5,0. M1 Carbines complete with 5. ![]() ![]() Panama National Guard. On October 1. 2, 1. London Daily Express reported a special investigation into the sources for weapons of the Irish Republican Army (IRA) revealed many of the weapons were purchased in the U. S. A. and illegally smuggled into. Northern Ireland. One seizure by British soldiers in Ulster included 1. M1 Carbines manufactured during WWII for the U. S. Government, Universal Firearms, and Plainfield Machine. Separate sources have shown the officers of the Royal. Ulster Constabulary were armed with M1 Carbines during the same time period before switching to the Ruger Mini- 1. Gun Digest 1. 97. Plainfield Machine Co. National Sporting Goods Association Show. On display was a prototype of the Model 7. Plainfield indicated they were working on a second, the Model 7. The handguns were designed by Gary Wilhelm who had also designed semi- automatic pistols being manufactured and sold by High Standard. Wilhelm applied for a patent for the design of the Models 7. Sep 2. 4, 1. 97. 1 and was issued patent number 3. April 2. 4, 1. 97. The handgun line was sold under the revived Plainfield Ordnance name and manufactured within the Plainfield Machine facility used to manufacture their carbines with a post office box in Middlesex, NJ used as the Plainfield Ordnance. At the time the handgun line was introduced the Plainfield logo was changed and used for both Plainfield Machine and Plainfield Ordnance. Plainfield Machine actively experimented with a variety of firearm designs including variations of their carbines. One such design utilized the Model 7. This design. has been likened by one of the Plainfield machinists of the time to "the convertible guns that you would see in the spy movies .. Man From Uncle only that it was a real firing weapon". The design. never went into production. During the early to mid 1. Plainfield teamed up with inventor John L. Hill of Houston, TX and his Hill submachine gun. This weapon was unrelated to their carbine or carbine production and Hill had been working on the design. Patent # 2. 62. 42. Patent # 2. 77. 33. Patent # 2. 88. 26. Patent # 3. 06. 43. The design was unique as it utilized one of the first. Plainfield Machine Co. PMC/Hill SMG in both 9x. ACP. A detachable tubular stock was added, magazine capacity was 3. The cyclic rate was reported as. The 9x. 19mm model was 2. The . 3. 80 was 4. Both had 8" barrels. The 9x. 19mm model weighed 5 pounds. Daniel E. Watters, 1. February 2. 00. 7; later known as the Hill H1. SMG]. Unfortunately for Plainfield, flaws in the design were not able to be corrected and the impact of the financial burden associated with this project caused the subsequent demise of their carbine production. War Baby Comes Home by Larry Ruth, Volume II, p. Plainfield 1. 97. In the April 1. 98. The American Rifleman appears the article A Fresh Start for Iver Johnson by Pete Dickey. The article provides a brief history of the Iver Johnson name and the sale of the. Louis Imperato to Arkansas investors in 1. A time line indicates Louis Imperato purchased Iver Johnson Arms & Cycle Works in 1. Iver Johnson Arms in 1. Within the 1. 97. Acquired Plainfield Machine Co. Middlesex, NJ, makers of M1 Carbines". The next entry is 1. Iver Johnson firm was moved to Middlesex, NJ. From one of the sons of William Haas who worked at Plainfield Machine at the time: "There were some tough years in the mid 7. Lou Imperato who had purchased Iver Johnsons Arms & Cycle Works. Lou did not purchase the company [Plainfield Machine Co.] but only some of the assets. He purchased the building, most of the equipment, plus the carbine tooling & inventory. He did not want the pistol lines. Lou retained most of the factory personnel, maintained my father as basically head of Engineering, and I was made V. P. of Operation with total daily control of the facility in NJ. William Storck was not retained by Iver Johnsons. I then moved Iver Johnsons from Fitchburg, Mass into the Middlesex, NJ building in the fall of 7. I left [Iver Johnson] in the fall of 7. New Jersey corporate records indicate Iver Johnson Arms was incorporated in New Jersey by Louis Imperato in November 1. Wilton Ave. in Middlesex, NJ. This was the location of Plainfield Machine Company. The operations of Iver Johnson Arms are detailed on the pages devoted to their company and carbines elsewhere on this website. The conflict as to the actual year of purchase is the subject of further research but it's clear the transition from Plainfield Machine M1 Carbines to Iver Johnson M1 Carbines occurred after moving what was left of Iver Johnson to. New Jersey in the Fall of 1. The records of the Bureau of Alcohol, Tobacco, & Firearms showing yearly production for rifles since 1. Plainfield Machine manufactured 4,2. Plainfield Ordnance. The same records indicate Iver Johnson manufactured no firearms in 1. Data as to caliber or models was not collected. In 1. 97. 7 and 1. Haas and Storck as Plainfield Ordnance continued to manufacture their handgun line in the same building as Iver Johnson produced the Iver Johnson carbines. The first indication Iver Johnson's Arms was manufacturing carbines was an advertisement that was repeated in the October, November, and December 1. The American Rifleman. The two Enforcer model carbines depicted below show one of the last Plainfield Machine Enforcers and one of the first Iver Johnson's Arms Enforcers. Notice. the similarities. The Plainfield Enforcer has a serial number inconsistent with the serial numbers used by Plainfield Machine throughout their production 1. The serial number is preceded by the letters PP, which is consistent. Iver Johnson serial numbers which consisted of two or three letters followed by numbers. The PP appears to have been short lived and specific to the Plainfield Enforcers as the first Iver Johnson Enforcer carbines had. EAA. The Plainfield Machine M1 carbine on the upper left had the following card inside the box. Post Plainfield Machine Co. In late 1. 97. 8 William Haas and William Storck turned over the entire Plainfield Machine and Plainfield Ordnance facility to Iver Johnson. Haas purchased the heat treating facility in Rahway, NJ that had been doing the heat treating on the Plainfield M1 Carbines and renamed it H& H Heat Treating Co., which Haas. NJ Trademark) in November 1. By June 1. 97. 9 Storck and his wife purchased a home at 1. NW 1. 4th Ave, Miami, FL, 3. They resided at this location until they sold the home in November 1. New Jersey. One of the sons of William Haas, a nephew of Storck, related Storck had moved to Florida and did work for Universal Firearms and their carbines. A tool and die employee at Universal recalled. Bill (Jersey accent) who began meeting occasionally with Abe Seiderman (owner of Universal Firearms) in the 1. The employee was advised that Bill was a. Universal ceased operations in Florida in 1. Jacksonville, AR. Refer to the pages on Universal Firearms for information on their operations. William H. Storck passed away in New Jersey on July 2. From the newspaper The Milford Cabinet in Milford, NH on May 2. Obituaries. Week of Thursday, November 2. William Arthur Haas, 8. Nov. 5, 2. 00. 3, at his home in Dunellen, N. J. Born in North Plainfield, N. J., he lived in North Plainfield for most of his life. He and his wife, Alice, lived in Wilton for six years before moving three years ago to Pluckemin, N. J., and most recently, Dunellen, a short time ago. Prior to his retirement in 1. SMITH & WESSON. MODEL 1. 7 ( 4 screw model). Revolver. SMITH & WESSON. MODEL 1. 7 ( 4 screw model). Revolver. Description: This is an early model 1. I believe it was made between 1. The grips are in 9. They are diamond checkered walnut with the S & W medallions set at the top of each grip. The pistol is sensitive to inexpensive ammo. It demands quality stuff. It retains 7. 0% of the blue finish There are some scratches on both sides of the frame and some light scratches on the barrel. The bore is bright, rifling sharp and action works as designed. Case coloring is still strong on the trigger and hammer. There is a partridge front sight with an adjustable rear sight. The gun serial number is stamped on the inside of the grips and on the bottom of the grip butt. This is a 5 screw model desired by collectors. It holds 6 . 2. 2 cal. LR rounds and empties are ejected by the hand ejector located in front of the cylinder. S & W started stamping model numbers on the cylinder yoke in 1. That was not done on this pistol which means it was certainly made prior to 1. The patent dates on the barrel are: Feb 6. Sept. 4, '0. 9, and Dec. Transfers must go through an FFL holder. USA. Curio/Relic: Yes. Manufacturer. Smith & Wesson. Springfield, Mass. USA. Masterpiece (?). Metal Condition. Wood Condition. Bore Condition. Checkered Walnut grips. Manufacture Date. |
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November 2017
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